FCMCtrlUpDown
Summary of modifications:
GetConnectedEdit
returns the original control object.
- Handlers for the
UpDownPressed
event can now be set on a control.
Functions
Init
fcmctrlupdown.Init(self)
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[Internal]
Input |
Type |
Description |
self |
FCMCtrlUpDown |
|
GetConnectedEdit
fcmctrlupdown.GetConnectedEdit(self)
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[Override]
Ensures that original edit control is returned.
Input |
Type |
Description |
self |
FCMCtrlUpDown |
|
Return type |
Description |
FCMCtrlEdit|nil |
nil if there is no edit connected. |
ConnectIntegerEdit
fcmctrlupdown.ConnectIntegerEdit(self, control, minvalue, maxvalue)
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[Override]
Input |
Type |
Description |
self |
FCMCtrlUpDown |
|
control |
FCCtrlEdit |
|
minvalue |
number |
|
maxvalue |
number |
|
Return type |
Description |
boolean |
true on success |
ConnectMeasurementEdit
fcmctrlupdown.ConnectMeasurementEdit(self, control, minvalue, maxvalue)
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[Override]
Input |
Type |
Description |
self |
FCMCtrlUpDown |
|
control |
FCCtrlEdit |
|
minvalue |
number |
|
maxvalue |
number |
|
Return type |
Description |
boolean |
true on success |
AddHandlePress
fcmctrlupdown.AddHandlePress(self, callback)
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[Fluid]
Adds a handler for UpDownPressed events.
Input |
Type |
Description |
self |
FCMCtrlUpDown |
|
callback |
function |
See FCCustomLuaWindow.HandleUpDownPressed in the PDK for callback signature. |
RemoveHandlePress
fcmctrlupdown.RemoveHandlePress(self, callback)
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[Fluid]
Removes a handler added with AddHandlePress
.
Input |
Type |
Description |
self |
FCMCtrlUpDown |
|
callback |
function |
|